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android图像处理系列之二--图片旋转、缩放、反转

 
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转自:http://blog.csdn.net/maylian7700/article/details/7071837

注意是反转,不是翻转。贴图:

原图:



处理后:



下面看代码:

package com.jacp.image.util;

import android.graphics.Bitmap;
import android.graphics.Matrix;

/**
 * 图片处理
 * 
 * @author maylian7700@126.com
 * 
 */
public class ImageHandler {

	/**
	 * 图片旋转
	 * 
	 * @param bmp
	 *            要旋转的图片
	 * @param degree
	 *            图片旋转的角度,负值为逆时针旋转,正值为顺时针旋转
	 * @return
	 */
	public static Bitmap rotateBitmap(Bitmap bmp, float degree) {
		Matrix matrix = new Matrix();
		matrix.postRotate(degree);
		return Bitmap.createBitmap(bmp, 0, 0, bmp.getWidth(), bmp.getHeight(), matrix, true);
	}

	/**
	 * 图片缩放
	 * 
	 * @param bm
	 * @param scale
	 *            值小于则为缩小,否则为放大
	 * @return
	 */
	public static Bitmap resizeBitmap(Bitmap bm, float scale) {
		Matrix matrix = new Matrix();
		matrix.postScale(scale, scale);
		return Bitmap.createBitmap(bm, 0, 0, bm.getWidth(), bm.getHeight(), matrix, true);
	}

	/**
	 * 图片缩放
	 * 
	 * @param bm
	 * @param w
	 *            缩小或放大成的宽
	 * @param h
	 *            缩小或放大成的高
	 * @return
	 */
	public static Bitmap resizeBitmap(Bitmap bm, int w, int h) {
		Bitmap BitmapOrg = bm;

		int width = BitmapOrg.getWidth();
		int height = BitmapOrg.getHeight();

		float scaleWidth = ((float) w) / width;
		float scaleHeight = ((float) h) / height;

		Matrix matrix = new Matrix();
		matrix.postScale(scaleWidth, scaleHeight);
		return Bitmap.createBitmap(BitmapOrg, 0, 0, width, height, matrix, true);
	}

	/**
	 * 图片反转
	 * 
	 * @param bm
	 * @param flag
	 *            0为水平反转,1为垂直反转
	 * @return
	 */
	public static Bitmap reverseBitmap(Bitmap bmp, int flag) {
		float[] floats = null;
		switch (flag) {
		case 0: // 水平反转
			floats = new float[] { -1f, 0f, 0f, 0f, 1f, 0f, 0f, 0f, 1f };
			break;
		case 1: // 垂直反转
			floats = new float[] { 1f, 0f, 0f, 0f, -1f, 0f, 0f, 0f, 1f };
			break;
		}

		if (floats != null) {
			Matrix matrix = new Matrix();
			matrix.setValues(floats);
			return Bitmap.createBitmap(bmp, 0, 0, bmp.getWidth(), bmp.getHeight(), matrix, true);
		}

		return null;
	}

}


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